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MaleHands.nif: If you want to create gloves for your armour, import this mesh that contains the hands.MaleBody.nif: In Fallout4 this nif file contains the torso, arms, legs and feet.If you are going to create the armour for a male, you'll have to import the following body parts: To extract then you can use jonwd7's B.A.E. Note: The meshes and textures of the game are inside compressed files with BSA format. The nif files that contain the body meshes are in the folder \Data\Meshes\Actors\Character\CharacterAssets\. That is why the first step is to import into Blender all the parts of the body you want to work with. If you want to create an armour that fits several bodies (male and female, for example) you will have to create different armours for each body. Adjust the armour after testing it in gameĭeleting the skeleton When creating an outfit or an armour first thing is to decide what body you want to make the clothes for.Create the textures and the normal maps in GIMP.Cut parts of the body hidden by the armour.Reduce the amount of polygons of the mesh.Import into Blender all parts of the body.The main steps to create a custom armour or outfit for Fallout 4 are:

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If you are a student you can get your free version of Max directly from the homepage.
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You can follow the instructions given here: Installation of GIMP to install everything you need.
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If you want to adapt existing armours or outfits to other bodies you will have to follow the steps explained here, except that you won't have to create the mesh (but you may probably have to adapt it to the new body), the textures or the UV maps.Ĭurrently the tools used for modelling are not completely adapted for Fallout 4, there are some steps that require some manual adjustments. If you only want to change the textures of an existing piece of clothing or change its properties and bonus, just skip the first part of the tutorial. This tutorial shows all the main steps you need to follow to create an armour or an outfit from scratch for Fallout 4.

3.5.1 For objects or parts of the armour with simple shapes.3.2 Import into Blender all parts of the body.
